UX Design

The process of supporting user behaviour through usability, usefulness, and desirability provided in the interaction with a product.

UX Design

The process of supporting user behaviour through usability, usefulness, and desirability provided in the interaction with a product.

When you’re designing Web pages, it’s probably a good idea to assume that everything is visual noise until proven otherwise.

Steve Krug
Steve Krug

A usability consultant (Apple, Netscape, AOL, Lexus) and a highly sought-after speaker on usability design.

  • Design & Arts
  • Website Development
  • Noise & Distraction
  • UX Design
  • Web Design
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We know screen real estate is limited, and attempting to cram too much information on a page often does more harm than good.

Jakob Nielsen
Jakob Nielsen

A former Sun Microsystems Engineer and "The world's leading expert on Web usability" (www.useit.com).

  • Design & Arts
  • Website Development
  • UX Design
  • White Space
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Good design is actually a lot harder to notice than poor design, in part because good designs fit our needs so well that the design is invisible, serving us without drawing attention to itself.

Donald A. Norman
Donald A. Norman

An American researcher, professor, and author (The Design of Everyday Things). As Apple’s User Experience Architect (90's), he became the first person to have UX in his job title.

  • Design & Arts
  • Testing
  • Usability
  • UX Design
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Infinite scrolling should never be employed for interfaces in which users need to get to the end of the list quickly, or need to return to a particular list item after navigating elsewhere.

Alan Cooper
Alan Cooper

An American software designer and programmer. Widely recognized as the “Father of Visual Basic".

  • Design & Arts
  • Tips & Advice
  • Usability
  • UX Design
  • UX Elements
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  • Design & Arts
Donald A. Norman – Most people are unaware of their true needs

Most people are unaware of their true needs

The trained observer can often spot difficulties and solutions that even the person experiencing them does not consciously recognize. It is because most people are unaware of their true needs, and discovering them requires careful observations in their natural environment.

Source: Emotional Design: Why We Love (or Hate) Everyday Things (Book) by Donald A. Norman

  • Psychology
  • UX Design
  • UX Research
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It doesn’t matter how many times I have to click, as long as each click is a mindless, unambiguous choice.

Steve Krug
Steve Krug

A usability consultant (Apple, Netscape, AOL, Lexus) and a highly sought-after speaker on usability design.

  • Design & Arts
  • Website Development
  • Information Architecture
  • Usability
  • UX Design
  • Web Design
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  • Design & Arts
People do judge books by their covers

People do judge books by their covers, Internet sites by their first pages, and buildings by their lobbies.

The initial impression of a system or environment greatly influences subsequent perceptions and attitudes, which then affects the quality of following interactions between the user and our system.

Source: Universal Principles of Design (Book) by William Lidwell Kritina Holden

  • Design Principles
  • UX Design
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Public kiosks run an unfortunate risk of being a disease vector, so your first pass should try for noncontact inputs like voice, proximity switches, or non-contact gestural inputs.

Alan Cooper
Alan Cooper

An American software designer and programmer. Widely recognized as the “Father of Visual Basic".

  • Design & Arts
  • Tips & Advice
  • Usability
  • UX Design
  • UX Elements
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  • Design & Arts
Design Principles – Constrains simplify usability and minimize errors

Use constraints to improve the clarity, usability and intuitiveness of your design

Constrains, as methods of limiting the actions that can be performed on a system, simplify usability and minimize errors. For example, dimming or hiding options that are not available at a particular time effectively constrains the options that can be selected.

Proper application of constraints in this fashion makes designs easier to use and dramatically reduces the probability of error during interaction. Simply put; constrains simplify usability and minimize errors!

Source: Universal Principles of Design (Book) by William Lidwell Kritina Holden

  • Design Principles
  • UX Design
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